Tuesday, April 24, 2012

Week 4 EOC: Executive Summary



Skull-injury Productions
Skull-injury Productions is based in Las Vegas, NV.  Since we are a small business, we plan on having an 18% annual growth by the third year of runner Skull-injury productions.  To have the business up and runner we will need $180,000 and as we grow, there is a plan to expand to more engineers, editors, Foley artist, musicians, voice actors, lawyers, and many more as the years go on. 
Within the first year we are planning on making $190,000, rising to $210,000 and $230,000 in the second and third years, as long as the economy doesn’t go further down.  We plan on offering a strong advertising companion to being in the necessary customers to make the monies needed to complete the income quota.

           With all the other companies in the area, we are offering a better quality sound to the filmmakers with all the equipment and techniques that will be used. We are geared towards SFX and Foley sound replacement. 

           We are seeking a $350,000 loan to buy equipment and start-up expenses.  With the first three years of revenue going towards to pay off the loan as needed.  Skull-injury Productions is planning on making a quality business to make profit in the early years.
Objectives
           We are a SFX, foley and ADR replacement company that targets to small filmmakers that need work done on their films.  This concept began in college and has come to be.  This is a Foley production house for small time filmmakers and looks to do such for larger films as well. 
We specialize in action and fighting scenes, but will also work on serious dramas and comedies.  Filmmakers always need SFX in their film to enhance the quality of the film. We provide studio, props and engineers to work on the filmmaker’s films.  We are looking for experienced filmmakers that who are looking for quality work for their films. 
As we move forward, we plan on making bigger and better quality work for high-end films. As the industry goes, we are planning to analyze other companies, make moves to improve and further ourselves as industry leaders in foley, SFX and ADR.  We provide a low cost to filmmakers that are in need of SFX, due to the economy downturn. 
Management Summary
Skull-injury Productions is based on a mutual respect and responsibility.  We will maintain a strong belief in encouraging productivity and an environment that will keep employs happy and customers satisfied.  This is a creative business and also is a fun way to express yourself as an individual with all the perks of a larger business.
Mr. Ryan Kercher is a highly skilled and qualified engineer/Foley artist and is also the head of management.  When it is necessary, we will contact outside individuals to help with the post-production process.

Tuesday, April 10, 2012

WEEK 2 EOC: Intellectual Property

http://www.wsulibs.wsu.edu/plagiarism/ownership.html -

     This mentions how intellectual property came to be.  "To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries." (United States Constitution, Article I, Section 8).   This gives the artist rights to further his/her country through these works of art.


http://www.legalmatch.com/law-library/article/intellectual-property-law.html -

     This describes the four types of intellectual property which are;  Copyright, trademark, patent, trade secrets.  It also tells what might happen if someone might steal your work as an artist.

http://www.technologies.msu.edu/inventors/intellectual-property -

     "It includes inventions, discoveries, know-how, show-how, processes, unique materials, copyrightable works, original data, and other creative or artistic works"  This goes more in depth about the different types of IP.

http://www.wipo.int/about-ip/en/ -

"IP is divided into two categories:  Industrial property and Copyright."  Says the subcategories of the two specific types of intellectual property.

http://www.esa.int/esaMI/Intellectual_Property_Rights/SEMPF825WVD_0.html -

"IP protection encourages the publication, distribution and disclosure of the creation to the public"  

BOC Week 2: My little pin-up

http://www.xtranormal.com/watch/13267120/the-pain

Something I came up with in one hour. Coming up with something in a hour isn't hard but trying to get my creativity to come up with something is one of the harder things to do.

Tuesday, April 3, 2012

EOC Week 1: What I’d give up to make it big in the Audio industry?



There are a lot of things that I could give up to be big in the post-production industry; Love, family and social life.  Saying those things are very cache, most people would say these things to get a point across or make a sale.  But I believe they wouldn’t go that far to make those dreams come true.  I can’t believe that family, love and a social life could get in the way of my dreams. Telling you something that could be a lie isn't what I'm about. I'm here to be honest to myself and the people that I’m around; I want to do post-production work for movies and animation.  Love is something that only comes once in a lifetime, family is there for a lifetime and a social life is something that can be great or horrible.  Everything is what we make of it, whether it is love or a family. I want to make great sound designer, someday.  It’ll take a long time to get there but it will happen, I’m sure of it.  Even though I’ll be starting at the bottom of the hill and get coffee and making zero money, but I will get there.  I don’t want to give up love, or the chance at a family.  When the time comes to make that decision, I’m not sure how I’ll handle it; this all depends on what is going on in my life at that time.  We can’t see into the future and tell ourselves that we are going to make that decision whenever it comes up.  All I know is that I’m going to be the best that I can be.